Next, we need to slide the pitch between overlapping notes and that is done by activating the Legato mode (that’s monophonic mode). Next, we are going to thicken and stereoize the sound with Unison so in the Harmor’s Unison section, set the Unison Distribution to Classic, set the Unison Order to 2 and Pitch Thickness to around 60%. All of this happens in a time of 1/4 bar (that’s one beat). This kind of envelope first raises the pitch up by one octave, then drops it back to it’s initial pitch, then raises it up again by two octaves and finally drops it back to it’s initial pitch again. Then edit the envelope as follows (use left-click and drag to move envelope point and right-click to add a new point): Right click the Envelope Point 1/1 and set it as Loop Start point to make the arpeggiator pattern play as a continuous loop. Also, make sure Snap-To-Grid is enabled for easier envelope editing. Also, enable the Tempo-based Time to sync it with the tempo. Activate the envelope by clicking the Enable envelope box. So while you’re still at the Harmor’s Envelope Editor window, set the Editor Target to Pitch and select Envelope as the Articulator. Next, we need to arpeggiate this Sine wave and we are going to use a Pitch Envelope for that. In order to do that, use a following envelope: In other words, leave the level of the Harmonic 1 to 0.0dB while dropping the levels of the Harmonics 2 to 516 to INF (silence). Sine wave can be achieved by leaving only the first harmonic active by muting the rest of the harmonics. So now, left-click the Timbre 1 to open it’s Harmonic Level envelope editor.īy editing the Harmonic Level envelope and/or the Harmonic Phase envelope you can basically create ANY waveform in Harmor. In order to hear a Sine wave, we need to edit the Harmonic Level of either Timbre 1 or 2 which can be done in the Harmonic Level envelope editor. Timbre 1 generates a Saw wave by default and Timbre 2 generates Square wave. In Harmor, Timbre 1 and 2 are used as an oscillator sources. Open Harmor and make sure you’re in the Part A (you should be there by default).įirst, we need a Sine wave.
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